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Ev Williams to step down from Medium
HN user, EddieDante:
It’s called “Medium” because the posts are neither rare nor well-done.
Brilliant!
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Reading
Rapid Response: "You should be running toward AI," w/Eric Schmidt (frmr Google CEO)
The value of owning more books than you can read
If the Job Market Is So Good, Why Is Gig Work Thriving?
[P]OneFlow v0.8.0 Came Out!
GPT Language Model Spells Out New Proteins
Fascinating paper about AI-enabled future crimes with many interesting (and creative) examples
Research: The Unintended Consequences of Pay Transparency
When Cars Kill, It’s Not an “Accident”: A Conversation With Jessie Singer
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Flooding Chaos in Yellowstone, a Sign of Crises to Come
Go deeper - (2 min. read)I’d heard of the disasters happening in our national parks, but I didn’t really know why:
Climate change has increased temperatures across the United States. But because so many national parks are at high elevations, in the arid Southwest or in the Arctic, they are being disproportionately affected by global warming. A 2018 study found that temperatures in national parks are rising at twice the rate as the country as a whole.
The examples of what’s happening at our parks are devastating.
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The future of climate change—and things aren’t great
Go deeper - (4 min. read)…climate change caused by humans—is well-established science. The evidence is overwhelming, and attempted rebuttals are incomplete, flawed, or fabricated.
When I read this, I wondered if this is still a contested issue - and, yes, it is. Fourteen percent of American adults don’t agree that global warming is happening and about that same number are unsure.
Source: Yale Climate Opinion Maps 2021
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Americans are embracing flexible work
Go deeper - (1 min. read)I’d heard of the disasters happening in our national parks, but I didn’t really know why:
Climate change has increased temperatures across the United States. But because so many national parks are at high elevations, in the arid Southwest or in the Arctic, they are being disproportionately affected by global warming. A 2018 study found that temperatures in national parks are rising at twice the rate as the country as a whole.
The examples of what’s happening at our parks are devastating.
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Steven Nordberg and Betsy McDonald donate $6m to Humane Society
A wonderful gift and a great example of the kind and generous people that they were.
Steven Nordberg and Betsy McDonald were dedicated volunteers who cared for what are known as bottle babies — orphaned kittens that have to be raised and fed by hand, around the clock to start.
“We knew that they had made a plan for animals in their estate,” Humane Society CEO Janelle Dixon said. “We had no idea of the dollar amount, so that $6 million gift was quite a surprise.”
(And the new Humane Society center on 280 looks to be amazing!)
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Meta announces data2vec
Big update from Meta on an advancement to a general purpose learning algorithm:
Meta AI is excited to announce data2vec, the first high-performance self-supervised algorithm that works for multiple modalities. We apply data2vec separately to speech, images and text and it outperformed the previous best single-purpose algorithms for computer vision and speech and it is competitive on NLP tasks.
In a previous post from March of last year, then Facebook AI asserted:
We believe that self-supervised learning (SSL) is one of the most promising ways to build such background knowledge and approximate a form of common sense in AI systems.
This feels like a big leap going from an idea of how to generalize self-supervised learning to releasing working models, in less than a year.
We’re encouraged by the progress of self-supervision in recent years, though there’s still a long way to go until this method can help us uncover the dark matter of AI intelligence. Self-supervision is one step on the path to human-level intelligence, but there are surely many steps that lie behind this one. Long-term progress will be cumulative. That’s why we’re committed to working collaboratively with the broader AI community to achieve our goal of, one day, building machines with human-level intelligence.
Cumulative, but with big leaps along the way.
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Sam Altman: Moore's Law for Everything
There are parallels to Sam Altman’s recent essay, “Moore’s Law for Everything”, with the well-known essay by Marc Adreessen, “Why Software is Eating the World”, shared in 2011.
Perhaps in a decade, we’ll look back with reverence on this latest essay in the same way we view the 2011 entrant. With the continued advances in AI, it does seem like he has it right.
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New report on Apple's VR headset
The Information shared a new report which seems to corroborate Bloomberg’s from a couple of weeks ago. However, ArsTechnica is skeptical:
For Apple to launch a VR headset this soon (or at all) would be a surprising move, to say the least.
The company has no developer APIs for VR beyond nominal support for the SteamVR SDK in its custom Metal graphics API, even as it has spent years building up very robust AR APIs. CEO Tim Cook has also been publicly dismissive of VR in the past, citing its tendency to isolate users from those around them, among other factors. He has repeatedly pointed to augmented reality as Apple’s future focus.
Apple has been building up tools for the creation of augmented reality content since 2017. That’s when the company started using the iPhone and iPad—and their AR-enabled rear camera arrays—as a spawning ground for AR developers who could create experiences for a future app marketplace for AR glasses. As a result of that groundwork, Apple’s AR glasses could see an immediate wave of high-quality apps on release.
It’s harder to picture that situation with VR, so one is left wondering why Apple would focus on VR instead of AR to start when the groundwork is there for AR. And Apple is way behind in VR. The company made a half-hearted foray into VR with barebones HTC Vive support within Final Cut Pro and some other tools alongside the launch of the iMac Pro, but little was heard of that feature again.
Apple has surprised us before. But it is clear the tooling, partners, and ecosystem around a product are often just as important as the product itself.
It is likely, even expected, that Apple is prototyping VR headsets alongside AR ones. However, prototypes aren’t required to be shipped. Instead, the R&D effort is to explore the space and the focus is still on launching an AR offering.
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Bloomberg bets on VR
Bloomberg is back again with a story about Apple that is almost certainly wrong - claiming that Apple will release a VR headset in 2022.
Apple isn’t looking to create an iPhone-like hit for its first headset. Instead, the company is building a high-end, niche product that will prepare outside developers and consumers for its eventual, more mainstream AR glasses.
As a mostly virtual reality device, it will display an all-encompassing 3-D digital environment for gaming, watching video and communicating. AR functionality, the ability to overlay images and information over a view of the real world, will be more limited.
Almost everything about VR is unlike what Apple represents:
- The most common case for VR is gaming. And while Apple excels at mobile gaming; VR is more similar to a desktop gaming experience - which Apple lags in.
- VR is an individual, but isolating experience. Almost everything Apple offers today is personal, but personal in a way that helps the individual more fully interact with their world.
- And most importantly, VR induces sickness in more than 20% of women and around 10% of men. It seems very unlikely for Apple to sell a device that makes so many people sick.
The article continues with more incredible ideas:
The company has also designed the headset with a fan, something the company usually tries to avoid on mobile products, the people said.
No, they will not sell a headset that has a fan.
To further reduce the device’s weight, Apple is planning to use a fabric exterior.
No.
By developing a less mainstream initial headset, Apple can invest in the underlying technologies, consumer education, content development and developer relations to give its eventual AR glasses the best opportunity to be successful — when they are ready.
Apple has already been doing this for years, by building AR into the iPhone and iPad. They don’t need to release a less mainstream headset to accomplish these goals.
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Wide screen view of Sonic 2
Go deeper - (1 min. read)The level design is wonderful. In this wide-screen view, it becomes clear that Sonic is a virtual roller coaster masquerading as a 2-D side-scroller.
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The SOC2 Starting Seven
Industry people talk about SOC2 a lot, and it’s taken on a quasi-mystical status, not least because it’s the product of the quasi-mystical accounting industry. But what it all boils down to is: eventually you’ll run into big-company clients demanding a SOC2 report to close a sale.
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The future of work arrived early.
I heard this during our board meeting yesterday, and to me, it perfectly captures what we’re all experiencing right now: distance learning and remote working, micro-mobility, and a massive tech adoption across every demographic.
As Covid-19 impacts every aspect of our work and life, we have seen two years' worth of digital transformation in two months.
-Satya Nadella
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Universal Healthcare
In an alternate timeline, leadership passed universal healthcare. The President, marking the signing of this historic bill, tweeted, “Access to quality health care is a basic human right!”
The United States was the last developed country that failed to offer health care coverage for all of its citizens.
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Wi-Fi-6
Looks like I might be buying a new router this year.Go deeper - (1 min. read) -
How long will this last?
95% of the nation is under stay-at-home orders - and we’d like to know when this will end. What follows are thought on the actions taken to date re: COVID-19, how long we may continue under physical distancing, and some information of how that might change with the addition of a vaccine or similar therapy.Go deeper - (9 min. read)